Friday, 16 April 2021

How I Develop an Army Scheme - Case Study

Hello again friends,

Here’s a little insight into how I decide on what army to build next. After finishing my initial Kharadron force I’d been thinking about what vanguard-sized army to build next. I wanted to make a significant change from the satisfying-yet-slow approach of the extensive hand-painting I’d done on the sky dwarves.

My roommate and I moved recently into a lovely new flat that has allowed me to set up my first ever dedicated hobby table. Having all of my materials ready and available instead of needing to constantly set it them up and tear them down has been a huge boost for me in staying engaged with the hobby. This is particularly noticeable with the airbrush, which required a large amount of a setup previously that involve laying a canvas painting sheet over our kitchen table when no-one else was home.

So, I knew I wanted to make extensive use of the airbrush. I began looking online for techniques and tips and fell completely under the spell of Marco Frisoni. His youtube channel is superb, he’s a brilliant painter, and he’s got a great joyful vibe. I definitely recommend you check it out.

I particularly enjoyed his videos on:

Note that these videos are not exclusively about the above techniques, but provide strong examples of them that inspired me. I knew I wanted to try out some combination of these techniques so I dug out my old oil paints, and bought some inks to start experimenting with.

I felt that these techniques would work really well on models that have a lot of robes and metals on them. Robes in particular have always been a huge weakness of mine, as I’ve struggled in the past to know where to put highlights and how to push contrasts on large expanses of cloth. I settled on either Lumineth Realmlords or Sacrosanct Chamber Stormcast Eternals to experiment on, and got a box of each.

Before getting into the test models properly I slapped together some easy-to-build space marines I had lying around to see how the inks and my contrast paints would work through the airbrush, as well as how they’d interact with oil. It was very illuminating. Another thing to note is that for both the schemes below there were an additional 1-2 test models where I tried slight variations of the same thing, and the Stormcast I actually stripped before repainting them in a similar scheme to get what I wanted.

While it is a little exhausting, it is quite an organic experience to try out different things and make subtle alterations to how you approach different figures. It's quite satisfying to develop a strategy for an army-size project like this, especially when you’re pushing yourself and using new techniques. It saves you a huge amount of headache in the long run and means you can zero in on what you want and get a consistent looking force. One final note, make sure you write down every detail of your process so once you get the final result you haven't forget anything!

Here is what I came up with for the Lumineth and Stormcast test models:


This Lumineth scheme has a blue done with airbrush zenithal highlights using inks, and then I used a very heavy oil washing to make them grimy and grimdark. I really liked the idea of the typically-fancy looking Lumineth getting grimy and dirty, but I can’t say I loved the need to keep the colors bright silver and blue in order to show off the oil wash. I also didn’t really like the idea of having to do a really dirty or muddy base to give it visual continuity, messy bases don't really appeal to me.

This was my approach with the Stormcast, I didn’t use oils here but made extensive use of the airbrush where I did an initial zenithal highlight with a warm ivory tone, then sprayed a green contrast paint through the airbrush on the main robes which acted as a filter and kept the zenithal highlights underneath. After that I painted the armor by hand before airbrush shading everything with washes or inks from the bottom using sepia and earth tones. There were some final brushed highlights on the top portions of the robes/metals.

I really loved how all of this airbrush work accentuated the cloaks. It was the first time I’d felt like I’d done cloth justice, and had actually made a model look more 3D with my painting.

I also enjoyed the warm tones of the green/gold/brown color scheme and immediately had some strong thematic ideas in my head about where to go with it. The monk-like appearance of the Sacrosanct chamber led me to start thinking about flagstone bases that closely resembled the ones from these easy-to-build test models.

The finished test models.
Note that the white balance in this picture is off, and they are less yellowy than this.

I ended up finishing the models. and while I’ll likely tweak a bit of the shading to make it less heavy, this is pretty much exactly how I want them to look.

For the bases I’ve decided to try out Green Stuff World’s textured rolling pins with some sculpting material from a local arts store and so far, I’m very impressed. I'm planning on having them look like they're part of a monastery of some kind.

Given how much I liked the scheme, and the strong thematic impression that came out of it, I’ve decided to continue with the Stormcast army rather than the Lumineth. I’m looking forward to giving you more updates as they come together.

Thanks for reading!

Kharadron Overlords Update - February 2021

Hello Friends,

My hobby has continued to thrive during the COVID-19 pandemic as I’ve had lots of extra time to work on various projects. The most prominent of these since my last update has been the completion of a solid Vanguard-sized force of Kharadron Overlords.

I continued the approach that I took with the test models, and all of the infantry models were done with an old-school handpainting and layering approach. No contrast paints or airbrushing to be found! I also really enjoyed the cohesiveness of the neutral palette I’d selected.

However, when it came time to do the boats I decided to make use of the airbrush because I’m not a total masochist, and I also found the need to add one more colour to the palette to employ on the huge swathes of their hulls. I went with a dark turquoise based on Citadel’s ‘Incubi Darkness’ that I think works really well and ties into the sea-theme of the bases.

The beach bases were a lot of fun to do and help to make the army quite distinct. I used Vallejo water textures and exactly followed the excellent guide on water bases by Tsukuru_Paints that can be found on their Instagram here.

My personal favourite of the water bases.

I continue to really enjoy cracking out these small 1000 armies. It is particularly satisfying with the Age of Sigmar range, as something about the brilliant level of variety between the AoS sculpts and the flexibility of their potential color/basing schemes is super satisfying to me. A Vanguard force is also a manageable number of models that seems to be around the perfect amount for me to paint before I’m ready to move on to something else. I get to focus new techniques, styles, or material, and after a few test models get to see how they play out on an army-level scale across a variety of models.

A frothy boy!

There’s been lots more going on with my hobby lately, with many more exciting posts to come! Thanks for looking!

-Tom

Friday, 4 September 2020

August 2020 - New Project: Kharadron Overlords

 Hi again!

When my 1000pts of Nighthaunt were nearly finished I decided to keep my momentum going by switching to a new project with very different design principles.

I've always loved the Kharadron Overlord fluff and figures but had been intimidated by how detailed their models look. I decided that instead of the speed-oriented approach I had taken with the Nighthaunt I'd plan out another small 1000 point list (I just love projects of this size) and really take my time using traditional brushwork rather than airbrush or contrast paint workarounds.

Here is the initial result of my test scheme. This is the exact same process done over two different basecoats, one a reddish brown and the other a flat black. No other prep before getting to brushwork! Just a flat black undercoat and then layering everything by hand. Outside of a spot of dry-brushing on the metals to tie them together this is all done by brush, and I'm quite happy with how they both turned out!

This is also my first time painting almost exclusively in neutral colors, as my schemes usually go for bright tones that pop and give me strong complimentary colors. This feels very refreshing to me, and I love the earthy and realistic tones I've got out of sticking to the neutral creams and browns.

Painting these chaps has been a really refreshing experience and I'm in the process of finishing off their 10-man squad before moving onto a few more infantry and than an airship or two. More to come!



July 2020 - Nighthaunt Army

Hello dear reader!

Self-isolation during the Covid-19 pandemic earlier this year proved to be a productive time for my hobby. In addition to finishing nearly 1000 points of Imperial Fists I managed to build and paint the bulk of a 1000 points of Nighthaunt. In both cases I am still 2-5 models away from being fully finished but I'm super pleased with how the armies turned out, and really enjoyed painting forces of this size where you do a few basic troops, a few elite, and a single larger centerpiece.

These Nighthaunt were my first time using the new GW contrast paints and I enjoyed the experience, both the red and blue/turquoise components were put down using a few layers of contrast over a cream off-white base color. I made the red pop a bit more with some shading and higlighting, but it still allowed me to crack out a batch of 30 chainrasps in a single go without losing my mind.

For the Black Coach and the Spirit Hosts I used an airbrush to get some preshading done before putting my ghostly contrast paints over it, but i'm a little less happy with the results. The pre-shading looked promising (you can see an example in the Knight of Shrouds at the bottom that I've yet to paint) but in practice I think the effect was a bit unfocused and messy. It turned out a lot better on the spirit hosts where I did a far lighter amount of preshading. The coached only looks passable to me, but it's saved a little by how busy the model itself is. Ah well, lessons learned!

But overall I'm quite happy with these guys, and proud of myself for cracking out this whole force in about two months. It is absolutely a personal record!









Example of my airbrush pre-shading on the Knight of Shrouds.

Wednesday, 6 May 2020

Imperial Fists - Captain/Tor Garadon


Hey all!

This Imperial Fist Captain is a light conversion of Tor Garadon. I just swapped out the head so I didn't have to deal with big-chin McGee.
I have to say, I was really blown away with Garadon's model, it's such a dynamic and exciting pose while still having so much bulk and heft to it and feeling rock solid.
Additionally, the assembly is amazing. 95% of the cape is one piece and was able to be painted separately, along with the backpack as well, so it let me make the most of the blends on the cape and get at all the detailing on each piece. Went together like a dream after all that as well.
He feels like a perfect balance between the older more modular approach to 40k sculpts where you'd get distinct arms/legs, etc. and the newer CAD sculpts. It reminded me why GW is still at the absolute pinnacle of miniature sculpting and I can understand why I've seen so many conversions of it now!



Friday, 24 April 2020

April 2020 - Imperial Fists, the Triumphant Return

We are back! The world may be gripped  in the throes of a pandemic, and the last proper post on this blog may have been in July 2018, but the hobby has come storming back into my life with a vengeance and I felt it was time for a glorious exhumation of this blog.

I want to start with the fruits of my hobby labour over the last eight months. In late-fall I began to feel the familiar itch to start a new project and went looking for a fun technique to employ for inspiration. I settled on a Primaris-only Imperial Fists army for a few reasons:

  1. Lends itself to a small-scale army with few figures
  2. A simple but excellent recipe for vibrant yellow (link here)
  3. The Primaris figures are lovely

The yellow recipe comes from Chapter Master Valrak, the internet's greatest Imperial Fist proponent. I substituted his use of Lamenter's Yellow as a glaze (now out of production) with a mix of vallejo yellow ink and vallejo glaze medium. Worked a charm!

I cut my teeth on an initial ten marines and a captain in gravis armor in the fall of last year. Once Covid-19 hit I had a lot more time on my hands so I threw myself back into the army and churned out a unit of aggressors, a repulsor executioner, and a librarian. Here's what we've got so far:

Group shot without librarian

Aggressors unit.

Repulsor Executioner with liberal oil wash for weathering.

Repulsor bum.

Primaris Librarian, probably my best painted figure yet.

The cloak is done with multiple shading glazes and vallejo weathering pigment for the dark staining.
The remaining minis on the painting block for this army include:
  • Primaris Lieutenant
  • Five man intercessor squad
  • Tor Garadon
Once these are done i'll have a 1000 point battleline force to play around with. Tor Garadon is going to replace the gravis captain, whose paintjob I don't love. I'll make a new post for the army in all it's glory once it's complete.

Many many thanks to any returning readers, and I look forward to once again contributing to this blog. I hope you are keeping well and staying safe!

Wednesday, 9 January 2019

New Years Update - Closing Shop


It is now 2019, I’m twenty-eight, and I think this blog has died. There is the unmistakable whiff of lethargy about it, with an accompanying graveyard of various draft articles at the bottom of my 'to do’ lists. My last post was five months ago in July of 2018.

This blog has always ebbed and flowed with the interests of my hobby, but since moving back to Canada from the UK the plain fact is that I no longer have the same motivation to continue playing miniature games. (Or at least any game that demands the same degree of building and painting as previous.) None of my immediate social group indulges in miniature gaming, and other interests have taken over my personal time.

My geekiness is widespread, and roleplaying, board, and video games have all filled-in for whatever personal time the hobby might have once taken up. This is also generously seasoned with reading, cooking, and frustrated attempts at creative and academic writing.

I am still really proud of this blog, and continue to enjoy following developments in miniature gaming, but until my circumstances change I will not be posting updates. The one exception might be the very occasional Gunpla post, which is the one hobby-related activity I still do with any consistency.

Alternatively I might decide to rejig the site and shift the tone towards more generalized gaming by incorporating discussions of roleplaying or video games. But for now I just want to say thank you to anyone who happened to read something I posted. I truly appreciate it and it’s been a real pleasure writing and producing stuff for this site. I’m very proud that I was able to maintain updates with some measure of consistency for four years, and gives me a lot of hope for future endeavors.

Until next time!

-Tom